v1.15 - Change Log
Forever Home » Devlog
- Added enemy stamina bars to show when foes are about to attack. Can be turned off from the System menu.
- When a Shard splits after a battle show the holder's name in the message
- Xbox LStick wasn't working in the Shop Buy/Sell menus
- Field Skills icon in upper left now says RB instead of R1 for X-Box controllers
- LWIR Rifle is now slightly more effective against the Storm and Terra Beasts. Mongrels are also now slightly weak to it.
- Conjure (Stadium Challenge battle #10) can no longer have his abilities reflected
- Burns' Chaos Wave (Prism Link) is now a physical attack
- Raised HP of "The Sickness" (Stadium Challenge #12)
- Quills that pop out of the ground in Central Charitine Pass near the chasm won't appear if you're approaching from the north
- Stadium Team Battle #10 Garbeetle wasn't losing DEF on each hit. Cosmic Glowbug wasn't Ranged Only attacks.
- Minor typos
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Forever Home
60 hour retro JRPG that takes inspiration from SNES and PS1 classics
Status | Released |
Author | FoppyOmega |
Genre | Role Playing |
Tags | 16-bit, emotional, Funny, JRPG, Retro, Story Rich, Time Travel, Turn-Based Combat |
More posts
- v1.24 - Change LogAug 11, 2018
- v1.21 - Change LogFeb 06, 2018
- v1.17 - Change LogJan 06, 2018
- v1.14 - Change LogDec 25, 2017
- v1.11 - Change LogDec 11, 2017
- v1.8.1 - Change LogNov 29, 2017
- v1.6 - Change LogNov 22, 2017
- v1.4 - Change LogNov 16, 2017
- v1.3 Change LogNov 15, 2017
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