v1.3 Change Log
Forever Home » Devlog
Tons of updates from the last 6 Steam builds. Check out the community hub here for a full listing. Major changes include X-Box controller support, WASD movement, prism link simplification, game crash fixes, etc.
Latest v1.3 changes:
- Fixed Fort Shaul secret area save point bug
- Fixed bug that allowed you to get stuck in the Old Man's house near the end of the game
- Increased damage of Element damage based skills: Blinding Darkness, Shroud, Freezer Burn, Ravine, Shatter, Scald. Shroud is now mag damage rather than phy.
- Fixed attack animation on Blinding Darkness.
- Fixed Kioku weapon attack animation
- Forever Home title scrolls to the right on Title Screen
- Pib wasn't showing as Radiated after beating his sidequest. Talk to Igloo guy to have it fixed.
- Can now use Phantom in the Blaze HQ jail cells after you get the airship. All jails are now accessible.
- Using Reset in a jail cell after using Phantom was causing main character to stay as Throg.
- Fixed a bunch of skills that could do less than 0 damage and heal enemies if ATK is too low.
Files
Forever_Home_1.3.0.zip 363 MB
Nov 15, 2017
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Forever Home
60 hour retro JRPG that takes inspiration from SNES and PS1 classics
Status | Released |
Author | FoppyOmega |
Genre | Role Playing |
Tags | 16-bit, emotional, Funny, JRPG, Retro, Story Rich, Time Travel, Turn-Based Combat |
More posts
- v1.24 - Change LogAug 11, 2018
- v1.21 - Change LogFeb 06, 2018
- v1.17 - Change LogJan 06, 2018
- v1.15 - Change LogDec 30, 2017
- v1.14 - Change LogDec 25, 2017
- v1.11 - Change LogDec 11, 2017
- v1.8.1 - Change LogNov 29, 2017
- v1.6 - Change LogNov 22, 2017
- v1.4 - Change LogNov 16, 2017
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